Showing posts with label team fortress 2 map change problem. Show all posts
Showing posts with label team fortress 2 map change problem. Show all posts

Thursday, November 27, 2008

Map Change problem solved and 24 slots available

Guess what dudes!?

Problem solved for the map change error which makes the server auto restart itself. On top of that, K and I had given ./scrds (TF2 Application) a higher CPU priority thus making 24 slots available in our Agentcy server. It saves us the need having to upgrade it to dual core after all.

Just leave a comment if you guys want any specific custom map being uploaded to the server. We'll look into it and implement it on server later on.

Cheers!