Sunday, July 24, 2011

Revised Omega Game Types Lineup

Well hello thar! It's been an interesting few weeks of tweaking, and upon majority requests, here is the finalized game mode that's on rotation on Omega:

Randomizer (runs on standard cp, pl, plr, tc and koth maps)
Standard Arena Mode (runs on standard TF2 arena maps)
Prophunt
Dodgeball
MGEmod

All modes (except for MGEmod) are available via rtv and nominate, and maps from each game mode are randomly selected through end map voting. MGE Training mod will be manually called if players request for it, since it's a pretty niche request.

Hope you guys enjoy the Omega lineup.

Tuesday, July 5, 2011

Meet The Omega Starter Pack

To make it easy for all of you in getting the first 12 maps on rotation in the Agentcy Omega server, we've put all 12 maps together in a ZIP file. Just click on the link below, and once it's done, have it copied to:

Program Files\Steam\steamapps\(your username)\team fortress 2\tf\maps

Be a champ, and download the Omega Starter Pack here:

http://tinyurl.com/agentcy-omega

Omega Server Mapcycle

So you've probably taken a look at the maps available on the server two blog posts below and shat your pants. It might make your life easier if we told you what the first 12 maps on rotation are, so if you've got those, you'd be assured of going 12 maps without having to stop for downloads. We're thoughtful that way.

Here you go:

Balloon_race_v3_t9
Ph_farm_a5
Ph_basalt_a2
Tfdb_tennis
Ph_cargo_b7
Tfdb_castle
Ph_goldtooth_a1
Tfdb_castle
Ph_harvest_event_a1
Tfdb_mechanicus_rc1
Ph_devils_canyon_a1
Ph_farm_feud_a10

Map cycle not to your liking? Let us know.

Monday, July 4, 2011

Introducing: The Alpha and Omega

We are proud to announce a revamped lineup to the Agentcy series of servers, which will differentiate between what server 1 and 2 stands for.

The Agentcy | Alpha: All-talk instaspawn server on normal map rotation, the Agentcy you all know and love

The Agentcy | Omega: All-talk instaspawn server on custom map rotation, where Prophunt, Dodgeball are active

Zombie Fortress is present on the server, but inactive, as there's still a couple of tweak left to be done. As for other mods or plugins such as Stomp or Wario, it's currently sitting in our pending box, and we'll look at player demand to evaluate if it should be turned active.

Please do make theagentcy.blogspot.com your regular destination, which would give you server updates and news, and more importantly, map lists for Omega server. Please do let me know if you have any feedback or suggestions you'd like to share.

Thank you for being loyal fans of the Agentcy (some of you, over the years) - we hope this is in line with what you expect - happy Team Fortressing!

Agent 2 - ETA 12 Hours

EDIT - Revised map download links:


---

In preparation for the launch of Agentcy 2, here's a list of the maps that are currently in rotation, so you can have these maps downloaded beforehand. Trust us, you don't want to download it off our server, as this will take a long time, so build up your map collection and you'll be able to log in without fuss.

Arena Maps:

Arena_brawl_b1.bsp

Arena_concord_b3.bsp

Arena_desolation_pb1

Arena_farm_feud_b1.bsp

Arena_harvest_v2.bsp

Arena_offblast_final.bsp

Arena_ravage_b1.bsp

Arena_scorched_b2.bsp

Arena_storm_b1c.bsp


Dodgeball Maps:

Balls_dodgeballv2.bsp

Db_pingpong_rc1.bsp

Dodgeball_pit_b6.bsp

Tfdb_castle.bsp

Tfdb_circonvolium_b4.bsp

Tfdb_mechanicus_rc1.bsp

Tfdb_tennis.bsp

Tfdb_triangle_a2.bsp


Prophunt Maps:

Ph_basalt_a2.bsp

Ph_canyon_a1.bsp

Ph_cargo_b7.bsp

Ph_cliffface_b1.bsp

Ph_cyberpunk_a3.bsp

Ph_devils_canyon_a1.bsp

Ph_farm_a5.bsp

Ph_farm_feud_a10.bsp

Ph_goldtooth_a1.bsp

Ph_grassland_a1.bsp

Ph_harvest_event_a1.bsp

Ph_headquarters_b3.bsp

Ph_lumberyard_a2.bsp

Ph_maze_a4.bsp

Ph_mountain_a2.bsp

Ph_northural_a2.bsp

Ph_oasis_a1.bsp

Ph_otherside_a1.bsp

Ph_range_a3.bsp

Ph_sawmill_a2.bsp

Ph_switcheroo_a4.bsp

Ph_timbertown_a3.bsp

Ph_warehouse_b1.bsp

Ph_watchtower_a1.bsp


Other Custom Maps:

2fortsniper_tf2_f.bsp

4fortsniper_tf.bsp

Balloon_race_v3_t9.bsp <-- obviously :)

pl_minepit

Duel_duel2.bsp

Koth_scorched_b2.bsp

MARIO_KART.bsp

Zf_panic_v3.bsp


I've lumped King of the Hill and Zombie Fortress maps under Others simply because I'd like to hear on what other maps you'd like to see, as we just end up downloading every koth and zf map we can find, which isn't very productive use of our time.

So there you go! This may seem like a Prophunt and Arena heavy list, but that's certainly not an indication of what the server is going to be favouring - let us know what you'd like, and we'll put have it included in rotation.

Finally, we will be revealing mechanics structure for Agentcy 2, which will feature themed days and mod preferences. More details tomorrow!

Details of server mechanics, mod and map rotation will be unveiled shortly.

Here are two links that will help you in getting the majority of files listed here:

Everything else, it's fairly easy to seek the map files out :)

Lastly, bookmark the following IP (202.71.104.170:27017), so you'll have it handy once we open the server up for official launch.

Thanks for staying tuned in.


Agent K

Saturday, July 2, 2011

The Agentcy 2!

It's been a long time coming, but we're inching closer to unveiling our second server, which should please many of our regulars who's been requesting for the return of an Agentcy custom map server.

We expect setup and testing to commence tomorrow, and if everything works out fine, Agentcy 2 should be able to go live in two day's time :)

Thanks to Ky, sakroe, Agent L and Agent G for providing the support and inspiration in making this happen.


Love and kisses,
K

Saturday, April 16, 2011

The Agentcy 4.1

Ohai! If you could just ignore the fact that our last post was a year ago, we can just move on ahead and assume this blog is useful once again. In any case, welcome back to The Agentcy, and boy we've taken a long journey to get here.

To quickly get everyone back on track in terms of what has happened, here are some of the highlights:

Feb: The Agentcy was revived under the name Agentcy 3.0 using the same hosting company we were with back in the days of Agentcy 2.0. That proved to be a huge mistake, as it was clear that they continued to have bandwidth and performance issues.

March: Left said hosting company for good, started talks with BolehVPN. Agentcy 3.0 was created.

April: Migrated to a more advanced and modern gaming management system, makinng off-site updating and player management easier. Agentcy 4.0 was born.

April: Server crashes identified as issues with Steam updates. Recent Steam updates, particularly the Hatless Update, was hugely problematic, as it introduced a series of corrupt files and errors from their end. We had to reinstall TF2 3 times before problem is rectified.

April: Agentcy 4.1 goes live, with Sourcemod disabled. Am thinking of re-installing Sourcemod, as a new version has been released.

That's it. Thanks for being fans, and feel free to ask me anything, be it here or in-game. Bai.

Wednesday, April 29, 2009

Custom Map Request

Since we're all in the mood, I'm opening up suggestions for custom maps to be loaded onto the server. Feel free to suggest, I'll have them downloaded one by one and included into the votemap listing.


Wednesday, April 1, 2009

M.I.A Agent X

Yo guys,

been quite some time that i showed up in Agentcy, i guess. I'm on some mission quite far away from home and Agent K will brief you guys on that. Just ask him, I think he'll be more than happy to let you all know. Right K? :)

So i see that you guys are coping really well without me? Especially K can boss around now, without me annoying him all the time.

Wish you all have fun with Agentcy and hell yeah, continue to popularize Agentcy and also recruit members for Agent K's fan club.

I'll be back ASAP, not VERY soon, but, yeah, soon enough.

Till then~

Cheers!

Sunday, March 29, 2009

Match Demo: Undecided VS Pubmasters




MYTF2L League Match Demo Download (Size: 13MB)

March 30, 2009 - 9.45PM

Match Result: Undecided 3, PUB* 1
Map: cp_well
Format: CEVO 6 v 6
Players:

PUB*:
KAZZ
Voblitz
KYRO
shinobi
LOLLERPOP
Jumping up N dow

Undecided:
Renzei
Razer Cicak
Kyuu Myuu
Myuu
OwlMan
Tetrino

Saturday, March 21, 2009

Tuesday, March 3, 2009

Agentcy Just Rock!

Title says it all! We're back, alive, and better than ever, with the introduction of 2 lovable servers. You guys noticed that there isnt rtv / rtd action going on is perhaps we're in the midst of testing out plugins which are buggy that will make Agentcy servers jerk. So yeah, be patient while our R&D specialist aka Mister "K" Console will do up the necessary. Cause the introduction of new scout pack and recent orangebox updates had made some plugins wonky.

Another thing: Some weapons can't be equipped properly, its due to the scout pack update too. There is some bug which i think Valve is working on. So, yeah, hold on when the update pack has been released. At the mean time, we can't do anything.

And oh, another interesting thing is, besides naming our servers as Agentcy 1 and Agentcy 2, K had the idea of making it as Server K and X. He very well know that server 1 will be more popular than server 2, therefore when I was setting up server 1, he made me constucted the whole thing under the name "K". God bless him!

Cheers!

Sunday, February 22, 2009

Lag Problem Solved

Yo batangs,

Good news is that Agentcy's server is now lag free, alive and kick-ing ass. We're in the middle of setting up the necessary mods, adding more, more and more fun map and also, RTD :).

The bad news is that, our dear beloved Agent B is leaving for Germany at 4pm today. We are so gonna miss all the sniping and chop chops he gave us. So, on behalf of the Agents, i would like to thank you for being such a wonderful agent and a great friend. So can't wait till August that we could hang out again. Take Care~

FYI, K has been furious at me for the whole week because i had our server reformatted without having a backup copy of server's config file and all those mods. My bad~ Pls don't spike my food when i meet you next week for lunch. Lol.

X signing off~

Thursday, February 19, 2009

And now, a message from Agent C

" Well folks, they say all good things come to an end, and i have to say, i feel bummed out.In case you didnt know, as of today, i am retiring from my agent duties. Why? well, i'll be away, six months to be exact. I'm starting my training in berlin. You guys should know by know, what my chosen profession is. Its been what... Half a year? since i joined most of you wankers back at vpn? We had some fun times ehh. The laughing, the crockets, the fires, the laughing again, the swearing and the amount of time i abuse my new found admin powers. It's really been a ride, one that i would go on anyday but as they say, this is my stop. I'm hanging my pyro suit and backburner yo, so you guys can stop jumping in the water. Let me just wrap this up by saying, K, X, L, You guys make one hell of a server, and im glad i met you idiots back in the vpn days, im glad i was there when it started. Dont you dare end it before i get back. This is Agent...no, This is Chefselecta Signing off for the last time. See you guys in august, And i'll catch you on the flipside.
P/S: and for old times sake. I HAVE A PLAN, IT'LL WORK THIS TIME I SWEAR. OKOK THE PLAN IS THIS. GET TO THE CHOPPA!!!! NYEAYEYAYAYA.......Ok it HAD potential.

New Server IP - FINAL!

Just to let you guys know that our final server IP is now at:

119.110.101.112:27015

Just save this address first as we install TF2. You'll know it when it's ready, we'll be in-game.

** UPDATE ** Server is now up and running! Enjoy.

Wednesday, February 18, 2009

Server Installation in Process

Yo Fellas,

Good news is that server has already been relocated. And we had a full time IT engineer standing by in the datacenter to aid us out if our server's network encounter any problem. They are in the process of OS installation and other server based softwares.

Although they are taking some time in getting things done, but i'll make sure that they'll do a slow and steady job. And we do really PRAY that the lag problem between TMNUT and their higher tier network would be solved by this relocation.

I'll Update again when all is ready and we're going live again.

See you guys in a jiffy.

Cheers.

X signing off.

Server Relocation 2

Quick announcement to let everyone know that we've temporarily shut down the Agentcy and have relocated the server to its new datacentre location in Brickfields. This will be our last relocation exercise, and with this, we hope that lag-be-gone.

I believe X will need time to set-up the server, as we're going to be installing tf2 from scratch, but I might be able to get a temporary copy of tf2 running while we perform installation of a new copy. Will keep you guys posted.

Saturday, February 14, 2009

Lag Problem Identified

We've identified the real source of our lag and jerkiness issue, and our datacentre informs us that TMNet is experiencing core network problems, leading to packet loss and severe bandwidth issues. While I don't know the full extent of this problem, or why is it that the problem only seems to affect our datacentre, we've been advised that recovery time will take SIX hours.

Beyond our control, so we'll be hoping that we can bring Agentcy back up tonight. This has been a long and tiring issue, and we've been at it for many weeks. Hopefully, we've identified the real cause of the issue, and now it's up to TMNet to fix their shit. Feel free to send them hate mail. I know I will.

Tuesday, February 10, 2009

New Server IP!

We've migrated to a new datacentre location, and as such, our server's IP is now:

202.75.35.238

Get rid of the old one, that's never coming back again. We're still conducting tests on this new server location, and we'll evaluate if this migration is working out.


Saturday, February 7, 2009

Server Downtime - Installing TF2

We'd like to inform everyone that Agentcy will be unavailable, possibly until this afternoon. While we've made the upgrade to a new server, we've been using the old copy of TF2. We are now in the process of downloading a completely fresh copy of TF2, which we intended to do anyway as we create Agentcy 1 and 2.

Our lag issue is still being addressed by our datacentre, but being the useless twats that they are, they are taking their time, so we're hoping a clean and lean copy of TF2 might help in the meantime. If the server's not back online, we're probably in the midst of installing and updating it, so hold onto your panties, it'll be back sometime today.

Thanks for being patient, we'll be back before you know it.

** UPDATE - 5:20PM ** Server update is still in progress. Anyone who's ever had the misfortune of updating TF2 from scratch will know what I mean. Steam server connection is rather slow, next post update will be to announce that our server is back up